Call of Cthulhu 7eNabór

The Salt Road

A 1920s smuggling investigation gone very wrong. Slow horror, high mortality.

KompletZobacz profil MG

Zarys

Prohibition-era Massachusetts. A rum-running run up the coast goes wrong when the cargo turns out to be something that was never meant to leave the water.

Slow-burn investigative horror — long on dread, dossiers, and the wrong kind of neighbours; short on gunfights you'll actually win. Sanity is a resource, and spending it is sometimes the only way forward.

W skrócie

FormatOnline · Foundry VTT
MiejscaKomplet
Sesja~3h
ZobowiązanieCiągła
DoświadczenieTrochę doświadczenia
Wiek18+

Klimat i styl stołu

  • Horror
  • Investigation
  • Cosmic Dread
  • Noir
  • RP-heavy
  • Slow-burn
  • Theater of the Mind

Sesje

  • Co dwa tygodnie

Szczegóły

Era
1924, the Massachusetts coast
Characters
Pregens provided, or roll your own
Lethality
High — bring a backup investigator
Ruleset
Keeper Rulebook 7e
Sanity
Tracked, and it will matter

Co będzie potrzebne

A working mic, a free Foundry account (I host), and a tolerance for your investigator's poor life expectancy.

Bezpieczeństwo i treść

  • Linie i zasłony
  • Karta X
  • Sesja zero

Body horror, cults and ritual, 1920s period bigotry addressed but never endorsed. Nothing sexual. Anyone can pull the brakes at any time.

ProwadziIlsevet Kray
  • No Pulled Punches
  • Slow-Burn Storyteller
  • Prep Wizard
  • Rocks Fall Enthusiast

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